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BioInteractive Technologies (Vancouver) is shaking up the gesture-based controller sector with TENZR™, a gesture detector worn on the wrist. Unlike most other detectors, it does not require a camera, lighthouse, sonic triangulation or any other external recognition to function.
The wristband controller works out of the box with no training and recognizes six hand gestures (left, right, up down, open and closed). It connects to the VR or other device via Bluetooth. This enables it to be used as simple controller device.
However, it can be trained to recognize more discriminatory finger gestures, thus enabling it to be used to play games such as darts, with the fingers simply “holding” an imaginary dart and the hand and wrist throwing it.
The company has been developing the product for the last three years. Their aim was to herald in the next generation of controllers, making them less bulky and more natural-feeling. What they have produced is a small, comfortable device – worn on the wrist – that can be used for even more discriminating applications such as Rock, Paper, Scissors.
The current unit is a developer model to be presented as CES 2018 at Eureka Park, Sands, Hall G – 50915 and at Cypress Booth (MP25365). It is Unity3D compatible, making it an ideal plug-and-play solution for various VR platforms.
TENZR’s™ features include:
- Built-in capabilities to recognize gestures using BIT’s custom sensing technology
- Infinite customization: Supports the detection of custom gestures for different applications
- Built-in heading estimation using inertial sensor
- Integrates with connected devices over Bluetooth Low Energy
- Weighs 45 grams.